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Tempest 2000By: The J Man
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Both the Jaguar I bought and its corresponding section on the site have laid dormant for far too long. Just as in my youth, I got very excited about Alien vs Predator, and then quickly forgot about the rest of the system. I've finally felt mildly ashamed enough about this to take action, and the game I chose fortuitously turned out to be what I have heard referred to as the second-best game on the Jaguar - Tempest 2000. Just as with AvP, it's a fine game, but we're not quite up to "must own the system just for this title" status yet.
That's the basic idea of Tempest. This version comes with four Tempest variants, and the first is a recreation of the original arcade version. The graphics maintain a mildly-updated vector look, with wireframe lanes and characters, and a zooming starfield in the background. Unlike the 80s computer ports of Tempest, the 3-D effect here is convincing, smooth, and doesn't feel like a flat screen reliant on optical illusions to give the appearance of depth. Tempest Plus is the second option, offering many of the updates from Tempest 2000 while maintaining the original wireframe look. Particle effects and a few of the new enemies are included, though the speed and difficulty seem about the same as the original. It would almost be a pointless addition, if it weren't for the 2-player option only available here. It allows you and a friend to play the same level cooperatively. If you lack a friend, you can have an AI drone do the job just as well. Not only is it easier with two people covering the lanes, but it's also pretty fun to take the levels on with a buddy. The AI Drone can hold its own as well, and is probably most helpful to novices getting a feel for the game.
The last version is Tempest Duel. As the name implies, you face off against a friend positioned at the other end of the playfield. Various powerups, objects, and occasional enemies make appearances and can be used to give you an advantage, but the basic objective will always be to "tag" the other player until they are out of lives. The trick here is that both players carry a mirror that reflects the other player's shots. The mirror only lowers when that player is firing, so you have to catch your opponent when they're trying to shoot at you, or have shots already in the air for the very moment they have to fend off an enemy. It's a neat concept, but as you can imagine, these games can be long affairs. I enjoyed the co-op of Tempest Plus more, but I love the option of both. Tempest is ideal for the Jaguar's three button setup. You rotate around the level shapes with left and right, and fire a stream of bullets with B. C releases your SuperZapper, which clears the screen of enemies and can be used once per level. It's most ideal for clearing out masses of bad guys that have built up on the other side of the playfield and are inching toward you. In Tempest 2000, the A button fires your jump powerup when you collect it. You can only use it once per collection, but your ship will leave the playfield and soar toward the screen; jumping "up" if you were looking at the level from the top-down. As enemies close in around you, you could jump out of their way and shoot them on the way down as they flip into your lane. It also allows you to shoot UFO's who appear in this suggested open space between the monitor and the level itself. It's a nice rethinking of the game area, and can be a lifesaver as well.
Apparently, the game's music was so popular at the time that you could order a CD from Atari's phone store. It's thumping techno with a futuristic style, and certainly doesn't get old, but I couldn't see myself listening to it outside of the game. I also didn't notice it changing much, but that could have been because I was too focused on shooting the approaching baddies. Effects for all laser blasts and explosions are crisp, and updated on the Tempest 2000 version as well. The metallic "tink" of the bowtie enemies as they creep along your edge of the tunnel probably makes no logical sense, but is especially nice, and adds some cold, mechanical menace to their approach. Some voice clips make it into the game, usually announcing powerups or status changes like a virtual commentator. They sound fine, but are mostly redundant. One of the best things about Tempest in general is how it can be fun for players of all skill types. In the arcade, it was the first game to allow difficulty selection, by jumping ahead in the level list with a point modifier attached. The same system exists here. I really like how, unlike every game that does this lane style, allowing enemies to reach your side of the tunnel doesn't mean the end of the game. The bowtie "flipper" enemies are even manageable since they can be shot as they flip into your lane. You can't move, since they will grab you if you do, but you can stick to your guns and survive a swarm at the cost of missing some points and powerups. The point is that you may have messed up and lost potential points a more skilled player could have gotten, but the game still goes on. New players won't feel alienated by the first levels, and are more likely to stick around when things really start getting challenging. Once you get better, Tempest does a fantastic job of scaling skill and difficulty with you. It's a great value for Tempest fans or newcomers. There are enough free versions of the game online (one even on Atari's website, though you have to register) to give you a general idea of how the game plays. If you like what you see, then Tempest 2000 does its job of being the definitive version to get. The inclusion of the original Tempest makes for hours of great play on its own, and Tempest 2000 is just the kind of update/sequel fans will love. Plus and Duel do risk being forgotten, but their inclusion does drive up the overall value of the pack, and the co-op in Plus is a masterstroke addition. It's certainly not worth buying a Jaguar for, but a PC port a few years after the console went under means you don't have to. Also not worth an impulse buy for someone who has never played, but if you try Tempest free and like it, Tempest 2000 makes a natural and enjoyable addition to your library. -reviewed 2/11/07 - game copyright 1994 Atari
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