![]() |
![]() |
![]() |
||||||||||||||||
|
|
||||||||||||||||||
Bad DudesBy: The J Man |
||||||||||||||||||
|
Bad Dudes is another one of those games where you stroll around, causing trouble and picking fights - a "fighting game," if you will. As with most of Data East's wares, this one began its life as a coin-op, and made the jump to just about every home system available. And as should be obvious to anyone, this is another game jumping on the scrolling fighter bandwagon, which was probably 60 miles to Albuquerque by 1989. Also by '89, there were plenty of other scrolling brawler options available on the NES. So what in the world would make you want to buy Bad Dudes? How about the GREATEST VIDEO GAME PLOT EVER CONCEIVED? FADE IN: INT. DAY - A lime-green screen. A single man in a flight jacket and shades addresses the camera. He is either VAL KILMER FROM TOP GUN or DUKE NUKEM.
VAL FROM TOP GUN or DUKE FADE OUT
In Japan, this game is called Dragon Ninja. In America it is generally Bad Dudes. In the arcades, it was Bad Dudes vs Dragon Ninja. It's all the same game. You'll travel left to right, beating up ninjas that appear, with a single button to attack and a single button to jump. You have a life bar that will allow you to take about 15 hits per life, far more generous than many other fighting games, and results in a game slightly more focused on ninja walloping over self-preservation. Most ninjas are blue "intern ninjas." It's their first day on the job, and they'll get clobbered in one hit. Sometimes, grey or teal "master ninjas" will show up. The grey ones throw things at you, while Mr. Teal has a polearm and jumps up and down on it like a pogo stick. Sometimes a helpful red ninja will show up and drop a life-sustaining Coke if you take him out. You'll fight a boss at the end of each level.
Second, the game looked much better in the arcade, goes without saying, but what they pulled off for the port are reasonably impressive NES graphics. The characters are far better than the Down's Syndrome heads of Double Dragon NES, and the backgrounds are comparable. Both appear to take place in the same city with sepia-toned buildings, green metal bars, and the same generic skyscrapers in the background. The animations for attacking aren't that bad either, though the results follow the ol' flicker 'n fade technique. The sound effects will seem very familiar to those who have played Robocop, especially the punching and power up collection chimes. If my timeline is correct, Robocop actually stole those sounds from this game, but that is not the point. It's proof that Data East hired a sound designer one time, made a library of his work, and ran with it for as long as they could. The other way of looking at it is that this sounds like every other Data East NES port. I don't recognize the music, however, and it has a few reasonably catchy beats that support the idea of white Americans pummeling trained martial artists. Oh yes, and lets not forget the audio highlight of the game, where your Dude beats the stage boss, flexes for the camera and announces: ...in the most overmodulated, garbled digital voice possible. This is also about twice as loud as the rest of the game, so prepare yourself or your volume accordingly. He really wants to let you know he's bad.
It should also be mentioned that Bad Dudes is a two-player game, but only in the leapfrog technique. Two players do not get to play the game at the same time, which is a bummer and a half. I don't know what they figured out to fix this problem by Double Dragon 2, but dammit, I'm glad they did. The environments you will fight in are varied but overused across all these types of games - city streets, sewers, tops of moving vehicles - you've seen them before. The enemies you fight are rarely interesting either - ninjas and more ninjas - but the game itself isn't half bad if you like the genre. It's certainly far better than I was expecting, and works pretty well as a companion to the other NES brawlers. Now go liberate President Ronnie, so you can get that hamburger he owes you before he forgets about it. HA! HA! HA! HA!
-reviewed 8/27/06 - game copyright 1989 Data East
|
||||||||||||||||||