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BatmanBy: The J Man
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Movie-based titles on the NES have not had a favorable history on this site, with lackluster attempts such as Robocop 2 and Darkman. Therefore, it is a refreshing surprise to find one that doesn't just flat-out suck. Batman is a solid attempt to take elements from the movie and comics, and infuse them into a side scroller. Taking its cues loosely from the blockbuster first movie, Batman has you chasing the Joker around a number of different levels throughout Gotham City. Most, if not all of these levels, are industrial in nature and never labeled by the game. A previous complaint with other movie games is the rampant appearance of random machinery or unexplained hazards within the levels. Batman falls victim to this somewhat, with plenty of gears, electrical surges, and conveyor belts you must contend with. However, since the movie contained areas such as a chemical factory and a cathedral, these hazards somewhat make sense. It would have helped if the game gave more descriptive labels to the settings of each level, instead of the generic "Level 1-1," as the game's detail is never great enough to identify a location exactly, though you certainly may have a few ideas.
Batman's enemies are not terribly diverse. Running soldiers, moving spike tanks, and stationary flamethrower men are the standard enemies. Occasionally the game will throw something new at you, but most of the time you'll be fighting the three types above. They still offer a challenge, often being placed strategically on a platform you must jump to or a ledge just above you, but are never ever more than you can handle at one time. Boss fights are completely different, and their difficulty comes as a surprise with the relative ease of the level's normal crooks. None of these bosses have anything to do with the movie, and are either giant supermen or some form of machine. The machines all have a specific pattern of what needs to be destroyed when and with what weapon. The superdudes all run in a predictable pattern and generally just require loads of ammo to destroy. Be warned when the boss fights come. If you aren't prepared for a fight, you may find that you've played through the last four stages only to start back at the beginning again.
Graphics are the game's strongest point. In a world of cartoony NES titles, Batman's dark and well-drawn visuals make the game about as photo-realistic as you can hope to get. The backgrounds are simply astounding for their time, and define the atmosphere of the game. The characters however, are a disappointment. Batman is tiny, and made of only two shades of blue/purple. The other characters fair somewhat better, but it's hard to explain why the main character is the one looking the most out-of-place. A few cutscenes also appear through the game, using a combination of digitized photos and animation. Most of these show the Batmobile driving or the Joker taunting, and do little to introduce the level but a lot to keep the game tied to the movie's plot.
Batman still does a fine job of keeping you entertained. Its levels offer enough of a challenge, and wall-jumping, although annoying at times, is still a neat feature and properly adds to the game. You could do a lot worse, and if you just want an enjoyable side-scroller to hack away at, Batman is a fine choice. -reviewed 8/1/01 - game copyright 1989 Sunsoft
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