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California GamesBy: The J Man
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Surf, sand, and some wicked beach sports - all packaged in one game, ripe for your enjoyment. Or so the designers of this game would like you to believe, and what they're hoping will draw you to the game, but how "extreme" can you really get by playing a video game? Thus the point of this one is rather lost. California Games is simply a collection of six minigames based on anything you'd see on ESPN2 that's in California and not the logging championship. These are games like rollerblading, surfing, biking and hacky sack. All fun, and fun to watch in their own right, don't get me wrong, but playing them in a Nintendo game comes off as a bit pathetic. Especially the frisbee and hacky sack games - you would almost certainly have much more fun by actually going outside and playing these games. Unlike the Tony Hawk series, nothing in this game is awesome looking and near impossible to do - ergo, there's no benefit to playing the video game version. None of us will ever be in the NBA, so a simulation of pro basketball makes sense. But a simulation of hackey sack? Get real. You don't need a beach for hackey sack, hell, you don't even need California. Unless you're SO stoned that you really wanna hack, but you can't muster the energy to move off the couch, then maybe this game has an audience. But I digress...
The events are pretty standard fare for games like this, and most have been done better elsewhere (most specifically, Skate or Die waxes the floor with this game's pitiful half-pipe attempt). You'd better find a manual if you want to play at all, as you're expected to come in as a pro to the concepts in the events as well as the controls. The game never clues you in on the most basic of actions. Trying every button on the half pipe results in you falling or slowing to a stop. Kicking the hacky sack usually results in it being knocked too far away for you to kick again and keep in the air. The game announces tricks you've pulled off but gives only their name and no idea of what you've actually done. This is where you would expect the practice mode to come in, but it's a joke, and is simply the regular event with a dialogue asking you if you want to continue "practice" when you fail. It offers absolutely nothing more than choosing to compete in a single event (especially since you never even compete against anyone there).
Past this comedy, which really isn't much itself, the game so void of substance that it feels like it was shipped incomplete. Even gamers who would be all about this subject will get bored and return to Tony Hawk pretty quickly, and rightfully so. At least it's easier to skate in that game. -reviewed 5/2/03 - game copyright 1989 Milton Bradley
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