![]() |
![]() |
![]() |
||||||||||||||
|
|
||||||||||||||||
Shadow Warrior: Wanton Destruction (DOS)By: The J Man
|
||||||||||||||||
|
Despite being a pretty good shooter, Shadow Warrior was ultimately too late to market to have any success. Like the Build titles before it, a whole series of expansion packs were on the drawing board, or already in production; all dropped when SW's unimpressive sales confirmed the 2.5-D era was over. The story goes that this expansion was later found on a disc when the developer was rummaging through the corporate version of their attic. A few phone calls later, and it's released as a free update to the original. Since a full version of Shadow Warrior must be installed for the expansion, I'm going to take the fair assumption that only fans (or potential fans weighing their options before an Ebay purchase of the original) will apply. If you're interested in 12 more levels in the chronicles of Lo Wang, this is certainly worth breaking the original back out again. These levels are some of the best Build has to offer, and are frequently better than the ones in the first game. Simply put, this is a fine example of what an expansion pack should be.
Wanton's destruction takes you from beautiful Oriental levels, like the Monastery and Restaurant, to more exotic ones, like a skyscraper under construction and an airplane in mid-flight (even requiring you to head out onto the wings to grab a key). Explosions are frequent, detail is high, and Build's best features are paraded in style. There's not much to say about the artwork and feel of the game, as the art matches Shadow Warrior, and the feel is the same as any other Build title. Still, the new levels don't feel like retreads of the old, and the art is skillfully appropriated to convey the new concepts of these new levels - Skyscraper is particularly good at taking the same skybox and steel beam textures and making some vertigo-inducing moments. There's even a few new engine tricks. One particular highlight comes when you pass through an archway to grab a key, and turn around to see the room behind you has seamlessly changed to a Hell-version of itself with a boss waiting. Very unexpected and very, very cool. You get a good value for your time, as only a few levels feel a little bland. The Military Base seems better suited to a Duke3D level, with a sci-fi look and heavy use of red/blue lights. The Trolley Yard is also pretty forgettable, feeling much like any of SW's factory levels, were it not for the namesake trolleys (as this pack is supposed to take place in San Francisco). The secret levels are also brief, unfinished disappointments best left hidden. Otherwise, a great collection with amazing design. I love the way Build renders cityscapes, so this set was right up my alley.
My only complaint with the new enemies is the new voice sample. All the Yakuza speak in a fake Chinese ramble, high pitched and incessantly, all saying the same gibberish over and over again. It's pretty fucking racist, but more importantly, incredibly annoying. The clip plays whenever they're around, and for each bad guy, so they "talk" over each other. Makes them worth killing, I suppose, but not particularly enjoyable. It's bad enough that this sounds like someone's example of "monkey talk," but to hear it all throughout every level is just painful. Aside from that, it's Shadow Warrior. If you want more levels, these are some of the best, at the best possible asking price. Not worth picking up the original exclusively to play this, but absolutely worth grabbing alongside it. Big thumbs up to Sunstorm and 3DRealms for releasing this for free, and supporting their old titles and their old fans. They just as easily could have thrown the disc in the trash, and you'd be missing out on one of Build's finest hours. -reviewed 10/08/08 - game copyright 1998/2005 3D Realms Entertainment.
|
||||||||||||||||
| home about games features contact | ||||||||||||||||