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The Typing of the DeadBy: Static_A_Matic
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Look, let's face it, Billy. I know you have dreams. We all did once. I can remember the halcyon days of my youth. I wanted to be a doctor. Seems funny now, of course, but at the time I was dead serious. I wanted to help people. I wanted to make a difference. Of course, after barely making it into community college, and then being promptly expelled for introducing the dean's daughter to a little move I've since dubbed "the reverse Dutch toboggan ride", I had to let that dream go. Doctors don't have to type, Billy. They don't even have to sign their name legibly. Now you know I want you to grab for that brass ring with all your might. But just in case you end up having to sustain your miserable failure of a life through an endless string of soul-numbing temp jobs... Well, let's make sure you can type.
There have been plenty of edutainment titles aimed at teaching li'l Billy how to touch type, but the only one I know that is fun enough to truly call itself a game is the infamous Typing of the Dead. Plus it's got more bloody reanimated corpses than Mario Teaches Typing. The reason it plays like a fully realized game is that TotD is essentially an official mod of the already excellent House of the Dead 2. The only significant difference is that you've swapped your gun for a keyboard. So, rather than shooting the drooling deadite lurking your way, you'll have to quickly type a word that appears beneath him. Typing of the Dead began its life in the arcades (yes, an arcade cabinet with two full QWERTY keyboards) before becoming one of the more quirky Dreamcast titles, and then finally being brought to the PC which is the version we're looking at. The PC port seems to be a direct copy of its Dreamcast brother as evidenced both by the cute Dreamcast backpacks the heroes wear as well as the sometimes wonky control scheme. More on that later.
Once you're comfortable with your WPM, you're ready for the story mode which comes in "Arcade" or "Original" flavors. "Arcade", predictably, is a straight port of the arcade version of the game, while "Original" adds new items and the opportunity to earn skill coins at the end of each chapter. Both modes include all the action of House of the Dead 2 as well as the incomprehensible plot and hilariously voiced cut scenes. You start off easy with slow zombies that can't take a three letter word to the gut. Gradually, you work up to long, complex words, then phrases, sentences, and even paragraphs with accurate punctuation. Small, one-shot enemies like the little snake things or the axes and knives that some of the zombies lob at you can be dispatched with a single key rather than an entire word. Reflex is crucial here as these come at you quickly. Single keys might also show up beneath bonus items like health that you'll only have a scant second to collect as the camera moves along its virtual rails.
Bosses have their own special rules, based loosely on their patterns in the light gun version. If a monster could only be shot at a key moment, then the game only accepts words at that moment. Baddies that took clip after clip to dispatch now require a thesis paper. Harder bosses will penalize you for typos or force you to choose the word that answers a particular question, all while they prepare to attack. This "type or die" scenario makes for some of the most intense word-processing of your life.
Like the game it's based on, Typing of the Dead is pretty short. Aspiring administrative assistants should be able to knock it out in less than two hours easily. If you do complete the story or just tire of it, there are several different drill and training modes for you to hone your speed, accuracy, and reflexes. The boss drill allows you to fight any of the game's bosses to get their patterns down. All of these come complete with high score records. Graphics and sound are straight from the source material which was a very nice looking 3D rails shooter for its time. There is an option to turn the blood off, but if you've got the stomach for it you can literally watch as each letter you enter takes an oozing green chunk out of your opponent.
Like the original, there is a two player network mode that is a real blast. Comparing WPM with your pals has never been this fun. Or fun at all. All on-screen words are first come first serve, meaning that you might start typing a word only to realize you've wasted your time since your teammate typed the first letter before you and thus locked it for himself. But this is a relatively minor concern. The only genuinely disappointing thing about this game is that it reminds me how much better I am at typing than playing House of the Dead. Typing of the Dead is not only a great example of a studio having some playful fun with an old title, but it manages to also be the best educational software I've ever used. Make sure to stick around for the credits. -reviewed 3/31/07 - game copyright 2000 Sega
"Hiking is fun!" -- A zombie |
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