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Dracula UnleashedBy: The J Man
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I remember being interested in Dracula Unleashed when it was released, despite not really knowing anything about it, or chasing down information in the gaming rags. An FMV adventure in the world of Dracula sounded like something I'd dig. It turned out to be one that I never got around to picking up (damn constant lack of money) and so to finally be able to play it now... well, I'm glad I had decided to instead spend the $50 on some VHS movies or loose women. As you can guess by the title, this is a gothic tale based within the Dracula mythos. You play as Texan Alexander Morris, roaming about London and looking into your brother Quincy's death. Along the way, you met and engaged a beautiful young debutant. The game picks up as you get accepted into an odd social society called the Hades Club, and more strange deaths occur around you and your friends. As you progress, you'll meet most of the staple characters from Stoker's novel, involve yourself a little too deeply in their world, and eventually face the Big D. No, I do not speak of diarrhea.
It's important to drive that point home. There's very little investigating that you'll actually do, especially when you're not required to make the kind of deductive leaps required in the Holmes games. That at least could justify some brain power. Here, you have but one correct choice in a linear sequence. If you pick the correct building, you get a clue and a suggestion of where to go next. If you pick something out of sequence, you'll get a generic "piss off" video, where the building super or whatever shows up and tells you such-and-such isn't home right now, come back later. And then you'll eventually get killed. This effectively ruins any chance you have to explore on your own, or define your own path through the story. Seriously, it's no different than following the linear order of a book, and makes this title more of an interactive gothic novel than a proper game. Instead of using your fingers to turn the page, you'll use them to click to the next scene, and receive the same level of interactivity for either.
You control the game by using the D-pad to move a cursor around the screen and click a series of icons with the controller buttons. Icons include a pocket watch and a map of London with marked travel times, both to keep you abreast of your leaking daylight. You have a diary you must click on to "write" out a new observation after important FMV scenes. If you don't click the pen, you miss the opportunity to have that note later. I suppose this is idiot-proofing to ensure you're following along; it's the only reason I can think of to require you to activate the diary instead of having the entries fill up themselves in the background. You can save at just about any time a video isn't playing, which is infinitely helpful in a game where you'll have to backtrack to win (once you realize, through death, that you've meandered too long in the wrong part of London). Finally, should you need to learn the use of the icons, you can activate a guided tutorial from a Van Helsing with a terrible, terrible attempt at a German accent.
The acting is over-the-top, but your typical camp for these kinds of B or C-movies. The video quality even manages to behave itself in most cases. Images will still break down into large crosses or Xs of identical pixels, but you can at least understand characters, faces, and actions on the screen. The show overall is a bit like a soap-opera, both in camera shots and sound selection, but I suppose that could be considered part of the charm. Serious adventure fans will have blown this title off by now, so I'm assuming if you've read this far and are still interested, you won't mind a mildly-cheeseball production with frustratingly limited gameplay. If you can suffer through the time restraints, the provided video will be satisfying, and the story will do its job. Otherwise, if you're a die-hard fan of Dracula mythology, you might enjoy playing through this once. Just don't expect to actually discover or do much on your own. This is more like playing the fatalistic part of an actor going through the motions of fulfilling a predetermined script, and the limits of FMV make this one of the more restrictive adventure games you can find. -reviewed 10/31/07 - game copyright 1993 Sega
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