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Jurassic ParkBy: The J Man
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Jurassic Park was so heavily marketed when it was released that a version of the game appeared on every console that was out at the time. Even the little Tiger handheld games had one. Most of these focused on some sort of scrolling action hooey. Only one, excluding the PC's flawed Trespasser, actually put you on the island in a true adventure, and tasked you with escaping. You just happen to be looking at that game. Jurassic Park CD represents a great example of smart design. Sega took the time to create a unique adventure that actually played to the CD medium's strengths. Like Road Avenger, they chose animation over FMV. Like Iron Helix, they chose to make a great adventure over trying to stuff a CD with video. Everything in the game takes advantage of the Sega CD's improvements over the stock Genesis, and also plays to making a top-notch, PC-esque experience. Truly, golf claps all around for you fellas. You've crafted an adventure based on a bloated IP that's actually worth playing through. JP-CD begins with your helicopter unluckily crashing on the northern coast of the island; a typical "stranded" gimmick that you will see again. Your initial moments will be spent getting a feel for the layout of the island and looking for signs of civilization that might allow you to contact a rescue. The game takes place after the events in the book, but rarely references it. You'll see overturned cars and broken T-Rex fences, but you won't meet characters from the story or find many, if any, signs of their passing. Mostly the game just focuses on the core ideas - you're the only human left on the island, the park's systems are down, and the dinos are hungry.
I'm not really jazzing this description up, so it sounds a little boring. I assure you though, the game is not. It's somewhat intellectual; taking more reference from the novel than the film, and quite entertaining for the point-and-click adventure crowd. It is not the thrill-a-minute action game from the other consoles. Dinos don't chase you. You don't outrun them in a jeep while shooting tranq darts from the back. Most of the time, you're just strolling through the park, looking for equipment, and watching dinosaurs. I like it. There are definitely sequences where you're cornered and only have a few seconds to react, and the movie's spitting Dilophosaurus frequently shows up to give you something to shoot at, but the game is globally focused more on adventure. I find this a refreshing way to play though Jurassic Park, and more faithful to the book. Make no mistake though, there is a time limit before something happens, and dino eggs must be rushed back to the nursery after retrieval, but these are no life-or-death time constraints. Jurassic Park uses a variant of the Myst gameplay style to move you around the park. You can only travel between fixed points, but each point is a 360-degree panoramic screen of the surrounding area. It looks nice, and frees some of the fixed-screen restrictions of Myst. At least now you can pan around to look nearly everywhere you want to. Also, there's much more activity and background animation in each area than in Myst, from dinos milling about, to machines spinning, to spitters popping up to... spit at you. A lot of complaints about Myst were that it was too boring, because "nothing happened" Not the case here.
It's easy to control, but does require you to use the controller like a PC mouse, which irritates the hell of out some gamers. The D-pad controls a cursor on the screen, and sliding it to edges pans your view in that direction. The cursor changes to action icons (like a hand or magnifying glass) when over something you can interact with, and pressing C will execute the indicated action. B brings up an inventory menu, and you will needed to pull items from it for use on objects inside the world. The cursor changes to the object now in your hand, or the crosshairs for the gun, and C uses/fires until you select the default crosshair from the inventory again. A travels when the arrow icon indicates you can head in that direction. In all, standard stuff and no complaints or particular issues. Jurassic Park CD isn't a bad choice for any adventure gamer. If you really love adventure games, you know well that you can never have enough (they're not quite as replayable as other genres), and this one will fill your needs nicely. -reviewed 9/6/02 - game copyright 1993 Sega
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