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The Lawnmower ManBy: The J Man
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Hidden out in the backwoods of a small town, a shady government agency runs "The Shop" - an institute developing advanced virtual technologies. Their funding comes from secret virtual experiments to train chimpanzees in combat, with the intent of sending them out into warzones too dangerous for humans. At roughly the same time, a doctor for The Shop recruits the local lawnmower man to see if VR can be used to treat his mental retardation. The lawnboy responds so well that the government decides to progress from chimp to human testing, by sneaking a little combat and aggressiveness training in there. He goes berserk, turns evil, develops telekinetic abilities, and then digitizes himself and tears around cyberspace making all the phones in the world ring at the same time. Strange choice for a movie to be making a game out of, but that's exactly what has been done. The Lawnmower Man has nothing to do with lawn care, but everything to do with the movie that was short on logic, but high on groundbreaking effects (coming out roughly the same time as Terminator 2). In it, you play as the aforementioned doctor or some female assistant, and must fight through the real and virtual realms to get to Jobe the lawnmower man and shut him down. Revoke his IP. Format his C Drive. You get the idea.
The real world/virtual world system is interesting, albeit somewhat confusing, and is quite faithful to the film. In fact, this is probably the best way to make a game that follows this film. But that still doesn't make it a great idea. People who haven't seen the movie will probably be wondering what the hell is going on, and even people who like computers and the idea of VR might be lost. It's a game of course, so it doesn't have to make logical sense, but from a gameplay standpoint the two worlds are so completely different that they require you to be equally skilled at two totally separate things. The flying only gets harder and the platform shooting only gets more frantic as the game wears on. To win, you've got to be great at both. There are also a number of features in the game, namely HUD icons and some powerups, that will remain a complete mystery unless you can grab a manual. All of the fighting and flying culminates, of course, in a final virtual battle with Jobe where you must seal his connection to the outside world to keep him from escaping. Once you do this, the game should be over, but no... it keeps on going like a drunk houseguest who can't take the hint to leave. The designers have made up some cheeseball storyline expansion that serves only to give you more of the same levels to play through and a new boss to fight at the end. Will it all matter by that point? Probably not.
The Lawnmower Man is a pretty average platformer, made fresh only by its odd, but challenging virtual minigames. It's no Tron, and doesn't handle a combination real world and virtual world as well as System Shock does for the PC, but the idea of VR is reasonably well done within the game, and the only reason to play it. If you're not enjoying the game by the end of the first minigame then it's time to throw it out. -reviewed 8/16/02 - game copyright 1993 THQ
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