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Out of This WorldBy: The J Man
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Delphine Software, who you may recognize as the name behind Flashback, first created this equally interesting sci-fi tale (called "Another World" outside North America) while Conrad Hart was just a twinkle in his daddy's eye. Truly a poster-child for "cinematic gameplay," Out of This World plays like a collection of cutscenes and movie-esque action moments. Though this could have easily been a detriment to making an enjoyable game, it actually makes for one that is quite tense, satisfying, and memorable. The game begins with a goofy-as-hell Star Wars text crawl from the diary of our protagonist, the successful, Ferrari-driving, Professor Lester Knight Chaykin. It's far too overdramatic, and also tells you exactly what you'll be doing in the next thirty minutes of the game, but the extended cutscene that follows makes up for it. The intro shows Lester burning the midnight oil at his lab, using a particle accelerator in an attempt to create antimatter. This video should come packaged with the safety instructions for all particle accelerators, under the line detailing that the operator should not use the equipment during an electrical storm. For as expected, a rogue bolt of lightning enters the accelerator just as the antimatter is created. The resulting energy zaps Lester off the face of the planet. That burned hole in the ground certainly makes it look like he perished in the electrical inferno, but in reality, he's just been sent... out of this world! I should write copy for these people. As luck would have it, you're somehow teleported to the most hostile planet in the universe, controlled by mysterious humanoid aliens that seem to speak Russian (a reference similar to the end of Planet of the Apes, perhaps?) It won't take you long to get captured by them, and plunked into a cell with another of their species. After a daring jailbreak, you've made a new friend, and a planetful of enemies, and the two of you must run and blast your way through the alien city where you're held, while destroying much of their society in your wake.
Using a combination of weapon and alien comrade, you will move from action sequence to action sequence, with the stakes properly rising the further you go. There is a final boss fight at the end, though not in the manner you would expect, and room for a sequel. In all, it delivers the cinematic gameplay it sets out to, while also not restricting you too terribly much.
The backgrounds are similarly subdued, in what looks like an attempt to make the images look like a comic, or perhaps a faded watercolor. Stylistically, the game doesn't look terrible, but compared to the artwork other games have shown the SNES is capable of, it comes off looking a little drab. Music is rarely used, but appropriate when it is, and the sound effects are original and generally dead-on. This game is one of the few that genuinely deserve the "adventure" title. Its attempts to create situations similar to a high-budget action movie are noble, and generally work out. I played this game when it was released in 1992, and remember sequences from it to this day - especially the puzzle with the guard and the hanging green glass ball, and the gladiator tank. You'll know them when you see them. If Out of This World has a major fault, it's that it is a very short game, perhaps taking 2 1/2 to 3 hours at most to beat. This assumes you know exactly what you're doing, and that you don't get caught by one of the insta-kill traps or a guard's laser blast. In fact, the ease of death is the only thing that will draw out the length of the game. None of the puzzles are particularly tricky to figure out, it's just that pulling them off without dying is tricky. But if you're looking for a classic adventure game in the vein of Prince of Persia, and have the patience to deal with such a game, you definitely should play this, if you haven't already. -reviewed 7/13/03 - game copyright 1992 Interplay
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