Browsing all articles in Super NES.


I do not even remotely want to review TimeCop, as it is that bad of a game. Not even bad in a fun way, just purely and unconditionally putrid. I’m not even sure what I will say. However, I’ve made the mistake before of playing an unimpressive game and not reviewing it. So I know […]

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Zombies Ate My Neighbors

I could write an entire feature on the history of LucasArts, from their standard-setting creative and technical innovations, to their pitiful degradation into the Star Wars Game Assembly Line. I mean they’re not even developing those things in-house any more. But that’s probably better suited for a Grim Fandango review. Suffice it to say that […]

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Alien vs Predator (SNES)

AvP is part of a growing group of games that I have found myself coming across during my tenure with this site. These are games that are so woefully average that I really don’t have anything to say about them. AvP is a side-scrolling beat em up. You’ve played them. I’ve played them. This one […]

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Barbie Super Model

Why am I reviewing a game created for little girls ten years ago? Well, first, I’ve never played it before. Second, I was kind of curious how a “girl’s game” would turn out. I was expecting a game about glitter and ponies, but I was NOT expecting such a featureless title. I even hesitate to […]

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Out of This World

Delphine Software, who you may recognize as the name behind Flashback, first created this equally interesting sci-fi tale (called “Another World” outside North America) while Conrad Hart was just a twinkle in his daddy’s eye. Truly a poster-child for “cinematic gameplay,” Out of This World plays like a collection of cutscenes and movie-esque action moments. […]

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The Incredible Hulk

When Dr. Bruce Banner loses control and transforms into Marvel’s jade giant, he’s pretty much interested in one thing: smashing. Smashing as much as possible. Seems like a pretty good idea for a videogame character – who wouldn’t enjoy playing as an indestructible beefy monster who can punch holes through walls, and pick up and […]

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