Marathon 2: Durandal
The sequel to Marathon has you still stuck in Durandal’s service, fighting to liberate a friendly alien race against the might of the Pfhor.
The sequel to Marathon has you still stuck in Durandal’s service, fighting to liberate a friendly alien race against the might of the Pfhor.
Examine a fantastic alien world and culture, while trying to ignore all the jumbled aspects of a game designed by committee.
Static investigates a creepy claymation adventure where you can jump between the characters (and victims!) of some of E. A. Poe’s classic tales.
The Stranger is an expert monster slayer in the 1920s. If you have a supernatural problem, he’ll know exactly what items (and bullets) will solve it.
One of the last great (yes, actually great) FMV adventures sees you playing a Seattle FBI agent on the trail of a missing Mulder and Scully.
John Mullins saves the world, one shattered limb at a time.