Browsing all articles tagged with platformer.
August 10, 2003
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First you draw a circle, then you dot the eyes. Add a great big smile and presto, it’s Kirby! Those are the detailed instructions at the beginning of Kirby’s Adventure, the full color sequel to Kirby’s Dreamland for the Gameboy, and they couldn’t be more accurate. Simple you say? That’s because Kirby is simplicity itself: […]
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July 13, 2003
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Delphine Software, who you may recognize as the name behind Flashback, first created this equally interesting sci-fi tale (called “Another World” outside North America) while Conrad Hart was just a twinkle in his daddy’s eye. Truly a poster-child for “cinematic gameplay,” Out of This World plays like a collection of cutscenes and movie-esque action moments. […]
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August 16, 2002
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Hidden out in the backwoods of a small town, a shady government agency runs “The Shop” – an institute developing advanced virtual technologies. Their funding comes from secret virtual experiments to train chimpanzees in combat, with the intent of sending them out into warzones too dangerous for humans. At roughly the same time, a doctor […]
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August 8, 2002
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One, two, Freddy’s coming for you… One of the classics of slasher cinema, A Nightmare on Elm Street follows a group of teens as they are stalked by child murderer Freddy Kruger. There’s just one catch: Freddy’s been dead for years, tracked down and burned alive by a vigilante mob of Elm Street parents. Now […]
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June 24, 2002
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Mix equal parts of They Live and Total Recall, add in a healthy dose of style, and you get this awesome action/adventure scroller. You play as Conrad Hart, a man who has just evaded imprisonment and been shot down over the jungles of Saturn’s moon, Titan. You have no recollection of your own identity or […]
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May 15, 2002
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Star Trek: Deep Space Nine, spin-off of a spin-off, basically parked the anthology-mobile in favor of a contained serial set on a single, gateway space station near a time of war. I’m not a Star Trek buff in general, but I did watch a few episodes of this series long enough to decide I wasn’t […]
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