Browsing all articles tagged with simulation.
Charlie Chaplin
Regular readers have surely noticed me mentioning in previous reviews that I carry a degree in film. One of those weeks earning it was spent watching a selection of the silent films of Buster Keaton, Fatty Arbuckle, and the man whose name appears in the title. Needless to say, I geeked out a little bit [...]
Reelect JFK
FAIR WARNING: There’s a bit of a story involved with this one, and not just my usual nostalgic musings and sarcastic screeds. Buckle in and try to keep up. Actually, don’t buckle in, you’ll never be able to keep up that way. As something of a geek, and a relatively young one at that, I [...]
Elite
I was looking through my great list ‘o NES games when this one caught my eye. “Surely it’s not the Elite,” thought I. The BBC Micro original is a legend among space sims. How would you ever port it to the piddly old NES? But of course, it was done; otherwise this review wouldn’t be [...]
Life and Death 2: The Brain
The original Life and Death was a serious simulator of abdominal surgery, and pretty impressive for its time. The surgeries were certainly researched and in-depth, but the game felt fairly limited and short. The patient exam sections had very few symptoms to diagnose, and only two different surgeries could be performed. It was as if [...]
LIfe and Death
I’ve always been interested in the versalitity of video games. Things like computing power, interfaces, graphics, have no inherent purpose to them – they are defined entirely by what the programmers choose to create. And so, while the capabilities afforded to game programmers can make engaging fantasy worlds, they can just as easily be turned [...]
Star Trek: Starfleet Academy – Chekov’s Lost Missions
Being a guest instructor at Starfleet Academy is hard. You’re only human (presumeably), you’re volunteering your time on a hectic schedule, and you’re always rushing between hair-dye jobs in a valiant attempt to make you look as young as you did when you became famous. So, you’re bound to lose some missions from time to [...]



