Browsing all articles tagged with simulation.

Elite

I was looking through my great list ‘o NES games when this one caught my eye. “Surely it’s not the Elite,” thought I. The BBC Micro original is a legend among space sims. How would you ever port it to the piddly old NES? But of course, it was done; otherwise this review wouldn’t be […]

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Life and Death 2: The Brain

The original Life and Death was a serious simulator of abdominal surgery, and pretty impressive for its time. The surgeries were certainly researched and in-depth, but the game felt fairly limited and short. The patient exam sections had very few symptoms to diagnose, and only two different surgeries could be performed. It was as if […]

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LIfe and Death

I’ve always been interested in the versalitity of video games. Things like computing power, interfaces, graphics, have no inherent purpose to them – they are defined entirely by what the programmers choose to create. And so, while the capabilities afforded to game programmers can make engaging fantasy worlds, they can just as easily be turned […]

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Star Trek: Starfleet Academy – Chekov’s Lost Missions

Being a guest instructor at Starfleet Academy is hard. You’re only human (presumeably), you’re volunteering your time on a hectic schedule, and you’re always rushing between hair-dye jobs in a valiant attempt to make you look as young as you did when you became famous. So, you’re bound to lose some missions from time to […]

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Star Trek: Starfleet Academy

Interplay had just come off of two Star Trek home-runs – 25th Anniversary and Judgment Rites – and were probably feeling pretty good. So good, in fact, that they started hyping and making feature promises for the next two Trek games, although they weren’t even on the path to production yet. “Secret of Vulcan Fury” […]

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Star Wars: TIE Fighter 95

TIE Fighter is a natural sequel to the X-Wing series, allowing you to play the Empire’s side of the story. The game takes place between the second and third movies, and after X-Wing, so you won’t be playing through the same missions again. Interestingly, you don’t get the feeling that you’re playing for the “bad […]

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